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May 26th, 2008 |
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We are going to see in this tutorial how you can give a realistic perspective effect to an object. I'm not going to lie to you: this is not very easy. But it is less hard than you could imagine. Even though it is not math-free, this tutorial will not get into very complex mathematic manipulations, but rather explain as simply as possible how it works. Then, when we feel comfortable about it, I will show you a few experiments I made with this, explaining step by step how I got there.
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Flash >> Drawing and Basics >> kirupa.com |
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May 7th, 2008 |
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To make your movies more interactive, Flash 5 included numerous built-in functions that automated the process of movie clips interacting with other objects. One such function is HitTest. HitTest enables you to ask Flash "Is this movie clip colliding or in contact with that movie clip?". If Flash could talk, it would say, "Yes, Masta Flash Programma, the movie clip is in contact with this movie clip!" or "No, the movie clip is not in contact......!".
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Flash >> ActionScript >> kirupa.com |
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December 18th, 2007 |
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Everything in Flash happens based on events. These events can be either user initiated such as with the onMouseDown event or the pressing of a button, or can come as a result of the the passing of frames within the Flash timeline. When taking advantage of the latter, one often uses the onEnterFrame event, allowing an action or a series of actions to occur every frame. With these kinds of actions, animations can be coded to play synchronous with the passing of time along the Flash timeline. Howe...
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Flash >> ActionScript >> kirupa.com |
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October 30th, 2007 |
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Easing is an important part of Actionscripted(AS) motion. It adds a realistic feel by speeding up and slowing down an object depending on its position to its final destination. This tutorial will teach you the basics of easing by moving an object to where the mouse is (aka mouse trailing/following). This is probably the simplest form of easing.
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Flash >> Drawing and Basics >> kirupa.com |
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October 30th, 2007 |
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This is the second edition of tutorials on easing, if you missed the first one, it can be found HERE. This tutorial will teach you the basics of easing by moving an object to where the mouse was clicked on the stage. Other than being an important part of AS motion, it just looks cool.
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Flash >> Drawing and Basics >> kirupa.com |
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October 16th, 2007 |
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When writing applications for the web, it's often important to be able to save data. This is usually done one of two ways: writing data to a file, or saving it in a database (such as MySQL). Of course, the easier method (which doesn't require other technologies) is to write to files, and then read and parse them yourself. This simpler which is what I discuss here.
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PHP programming >> Basics >> kirupa.com |
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October 16th, 2007 |
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This is a guide, you will not have a stand-alone effect or file by the end of this guide, but you will - hopefully - have an understanding of the Unix timestamp that allows you a powerful form of managing your PHP applications.
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PHP programming >> Basics >> kirupa.com |
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October 16th, 2007 |
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In PHP5, we can use the Simple XML class to quickly parse XML in as few as two lines of code.
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PHP programming >> Basics >> kirupa.com |
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October 16th, 2007 |
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This tutorial is an introduction to object oriented programming (OOP) with PHP. Upon finishing this tutorial, you should have the basic tools necessary to begin navigating the world of OOP. Throughout, we will build upon one example while key terms and nuances to OOP with PHP are introduced. In addition, some time will be spent showing how to integrate object oriented PHP with MySQL.
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PHP programming >> Object Oriented Programming >> kirupa.com |
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August 26th, 2007 |
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Starting with MX2004, Macromedia gave developers access to the Tween class. This class allows you to use bits and pieces of the Flash tweening features directly using ActionScript. This tutorial will (hopefully) teach you how to use the Tween class to create various motion effects by deconstructing a simple example.
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Flash >> ActionScript >> kirupa.com |
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August 17th, 2007 |
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Why can't I mask dynamic text or device fonts yell's the inspiring flash developer!
It makes no sense! I can mask static text, why not dynamic text or device fonts?
Well Macromedia has a somewhat of an explanation here, but I'm going to try and explain this the best I can.
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Flash >> Drawing and Basics >> kirupa.com |
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January 3rd, 2007 |
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So you want dynamic content on your Flash movie. Sounds simple, right? This tutorial assumes a basic knowledge of Actionscript, PHP and MySQL. If you have that, it's time to move on.
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Flash >> kirupa.com |
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March 22nd, 2004 |
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As Flash movies have become extremely complex, it becomes necessary to keep some portions of a movie on a separate file. The SWF files can easily be loaded onto the main movie quite easily. This tutorial will explain to you how to go about doing that.
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Flash >> Web Layouts >> kirupa.com |
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March 21st, 2004 |
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In this tutorial, you will learn how to move a yellow ladybug across the animation by using your keyboard keys.
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Flash >> ActionScript >> kirupa.com |
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March 20th, 2004 |
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Try this great metal texture. You will need a reference texture, you can use your own one or use the one provided in this tutorial.
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Photoshop >> Textures and Patterns >> kirupa.com |
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